
using Microsoft.Xna.Framework;

namespace Tama_Chan.FontParticleEngine_ns
{
   public class FontParticle
   {
      public Vector2 Position { get; set; }
      public string Text { get; private set; }
      public Color Color { get; private set; }
      public long BirthTime { get; private set; }
      

      public FontParticle(Vector2 position, string text, Color color, long birthTime)
      {
         Position = position;
         Text = text;
         Color = color;
         BirthTime = birthTime;
      }

   }
}
